Package DefaultPackage

 

Class Summary
DisplayHistogram A turtle used to display food and population levels.
FarmedCereal Farmed cereal is a food resource maintained by handling (cultivation by a tribe) rather than automatic growth.
Food Renewable resource for tribes to extract energy from via handling (hunting, gathering or farming).
HunterGatherer Tribe that relies on both wild cereal and prey for sustenance, and has perfect global knowledge.
RealisticFreeDistribution Tribe that relies on wild cereal, prey and farmed cereal for sustenance, but has only limited, local knowledge.
SimBuilder
UserGlobalsAndPanelFactory Defines GUI elements of user panel.
UserLink Ignored.
UserPatch A single patch of terrain on the grid with food resources for tribes to handle (hunt, gather or farm).