Class Summary |
DisplayHistogram |
A turtle used to display food and population levels. |
FarmedCereal |
Farmed cereal is a food resource maintained by handling (cultivation by a tribe)
rather than automatic growth. |
Food |
Renewable resource for tribes to extract energy from via handling (hunting,
gathering or farming). |
HunterGatherer |
Tribe that relies on both wild cereal and prey for
sustenance, and has perfect global knowledge. |
RealisticFreeDistribution |
Tribe that relies on wild cereal, prey and farmed cereal
for sustenance, but has only limited, local knowledge.
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SimBuilder |
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UserGlobalsAndPanelFactory |
Defines GUI elements of user panel. |
UserLink |
Ignored. |
UserPatch |
A single patch of terrain on the grid with food resources for tribes
to handle (hunt, gather or farm). |